Race for Gold
My PICO-8 old school button smasher is available to try! It’s here on the Lexaloffle BBS or directly from here: I’ll do a series of blogs on some of the aspects of the game including the High Score spinner.
Read More »Gravity in PICO-8
Gravity turns an unrealistic game into something much more pleasing to the eye. The brain is very good at spotting movement that doesn’t seem real and gravity is one area where this is apparent. PICO-8 has no in…
Read More »Orbital motion in PICO-8
Modelling gravity is a lot of fun and a great excuse for a hours PICO-8 programming. In this post I will take you through a very simple orbit model that uses Newton’s inverse square law of gravitation to…
Read More »Screen Shake in PICO-8
Here is a simple screen shake function which can easily be added to your PICO-8 projects. The principle uses the camera which is well explained here. In essence, the camera moves a window around the draw area…
Read More »Game State in PICO-8
PICO-8 is a fantastic programming environment and the new tabs feature really helps divide up your code. One area that can be difficult for new programmers is game state. How do you know when you should be displaying…
Read More »Getting PICO-8 to run on a Raspberry Pi
It is usually quite straightforward to get PICO-8 to run on a Raspberry Pi, but it can cause a headache at times. Double clicking the icon from the Raspbian desktop often results in nothing happening, while running from…
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